Noby Noby Boy

May 25, 2009



Released on: PlayStation 3 (PSN download only)

Developed By: Keito Takahashi of Namco Bandai

Who Also Developed: The first two Katamari games – Katamari Damacy and We Love Katamari

Published By: Namco Bandai

Players: One (up to four with an update)

Demo Available: No

Additional Content: Sort of.  Game had a big update with multiplayer, and new levels unlock according to global player progress.  No proper DLC though.

Ben’s Progress: Game played extensively, solo and co-op.  All trophies earned.

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Today’s Play: LittleBig Noby Saints

May 23, 2009

A little more variation in today’s games, with a bit of LittleBigPlanet and a lot of Saint’s Row 2 added to the regular Noby Noby Boy excursion.



LittleBigPlanet is another of my nephew’s favourite games right now, and he has spent a considerable amount of time on it getting every item, completing every level without dying, playing levels online and spending hours making his own levels and experiments.

The DLC for the game has been plentiful, but varies in value.  On the one side there’s the fantastic Metal Gear Solid pack that added the paintball gun (which radically transforms the game) and had several levels, culminating in an incredibly complicated boss encounter (that’s complicated to make, not to defeat), while at the other end there are just costumes.

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Today’s Play: The inFamous Noby Noby Boy

May 22, 2009

As ever, I spent a bit of time playing Noby Noby Boy today.  There was no Valkyria Chronicles because the inFamous demo appeared yesterday on the EU Store (and also the US one now), so I spent a couple of hours playing that instead.



I’ve been looking forward to this game for quite a while.  Videos and screenshots made it look very much like Crackdown, the Xbox 360 game from Realtime Worlds with a similar overall concept – super-powered man with the ability to scale buidlings with ease is unleashed into a sandbox city filled with enemies – which is a game I enjoyed a lot.  I had worried that I was perhaps attaching expecations to inFamous of things that Sucker Punch weren’t even trying to do, based on a few superficial similarities to a game I enjoyed, but thankfully those worries seem to be misplaced.

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Today’s Play: Noby Chronicles 2

May 21, 2009

Today’s game sessions were essentially identical to yesterday’s, with a combo of Noby Noby Boy and Valkyria Chronicles.  The demo for inFamous appeared on the EU PlayStation Store today so I’m downloading that at the moment, and should be playing it tomorrow.  Read on for more details on today’s play sessions.

Noby Noby Boy


Played this for a short while again today.  I think that with its lack of proper objectives and the fun mostly stemming from what you make yourself, it’s a game well suited to short sessions of play.  It also helps having a young relative to play with who finds the game much more amusing.  Had I been playing on my own I likely would have stopped playing a while ago.

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Today’s Play: Noby Chronicles

May 20, 2009

I’m going to start chronicling my gaming habits from day to day, seeing as this is a blog and all.  For the first entry, I’ve been playing Noby Noby Boy (PS3, download) and Valkyria Chronicles (PS3, retail).  Read on for more details:

Noby Noby Boy


I’ve pretty much got everything out of the game that I intend to (including all trophies), at least until (if?) Mars unlocks.  My nephew really enjoys it though and plays it for a short while each day, and recently the game has started multiplying your score by increasingly larger amounts.  On Saturday it was just doubling the score, but today it was multiplying it by 57, so we’ve been playing together on his save and increasing his contribution.

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