The 2009 Electronic Entertainment Expo (E3) begins in a few days, so I’m going to share my opinion on the state of each of the consoles as they are now, and what might be revealed at E3 to improve things. After E3 is over I’ll look at what has been announced and see how I think they all fared.
Each console will broken down into three categories: hardware (concerning the actual console itself), hardcore software (with “hardcore” being shorthand for the dedicated gamers who read video game news sites and are part of gaming communities) and casual software (with “casual” being used to describe both the gamers who enjoy the hobby but don’t immerse themselves in it, and the expanded audience that has been attracted to gaming by the Wii).
PlayStation 3
Hardware
Current Problems: In one word: Price. In many words, the PS3′s current price point is too high, making it unattractive to the average consumer. In months where the 360 and Wii sell well the PS3 sells merely okay, and in months where the 360 and Wii sell merely okay the PS3 sells poorly (as evidenced by the most recent NPD data). Even the release of the biggest console exclusive this year, Killzone 2, did not help the PS3 outsell (or even match) the other two consoles, despite them not having comparable releases.
Read the rest of this entry »
E3 2009 Assessment: Nintendo Conference
June 5, 2009A four-player 2D Mario for the Wii was a good start.
As with the other systems, in my pre-E3 assessment for the Wii I broke the console’s strengths and weaknesses down into three categories: Hardware, Software (Hardcore) and Software (Casual). With the Nintendo press conference out of the way (which should cover all their significant announcements) I’m going to take a look at each of those categories again and see how Nintendo fared (in my opinion). After that is an assessment of each individual item revealed/shown, and my verdict on the conference as a whole. Click through for details.

Read the rest of this entry »